CSquares Mission


C Squares ® is one of the best ice breaker games. Team building games like this have many useful applications in corporate, educational and therapeutic communities. Team building exercises offer powerful opportunities for people to grow. C Squares ® are fun and people enjoy playing games, but they have work to do. Jobs may be similar although defined differently according to levels of responsibility, personal goals, career objectives. Perspectives may differ in ways that assist or inhibit achieving mission; the greater good. Mistakes may impede success yet also offer valuable opportunities to learn and grow in the process.

Icebreakers reduce the need for defenses, mitigate stress, and provide islands of safety where team members learn from their mistakes without fear of failure or experiencing personal ridicule. Puzzles like C Squares ® enhance emotional intelligence of team members and increase appreciation of diversity. Reflect upon your reason for introducing team building exercises into groups as you investigate the many potential purposes of C Squares ®. You’ll find other useful ideas here in addition to your own.

Carpe Diem -- To seize the day. To accept the gift called the present as if it were all the time there is. This time is ours alone -- to be lived -- on purpose -- our own. 
Cooperation -- To gain an experiential understanding and respect for the requirements of disciplined, focused group effort. 
Collaboration -- To see how teamwork produces practical results and achieves lasting positive patterns of emotional and cognitive response.
Civility -- To demonstrate the skills required by individuals in conflicted public interest groups to co-exist successfully while retaining their sense of purpose and mission.
Citizenship -- To experience the workings of a direct democracy and the ways in which freedom of individual choice and personal responsibility are linked to consequences.
Critical Thinking -- The ability to anticipate what can go wrong and what to do when it does, knowing there are always alternative ways of solving or reframing any problem.
Challenge -- To confront limited expectations in a process teaching how, by responding to the needs of others, I can increase personal opportunity for success in life and work.
Confidence -- Follows from a learned trust in one's own abilities, an awareness of the support of friends, family and colleagues, security in knowing that one is never alone.
Creativity -- Results when boundaries of perception are pushed beyond their limits by choice and/or circumstance as when individual or group potential is challenged.
Connectivity -- The links between forces reaching for unity in a universe where isolation and alienation spell annihilation for individuals and species; we are the "I that is we."
Change -- To move from comfort with the familiar to a risk zone of opportunity by engaging in thinking before acting and safely experimenting with acting before thinking.
Career Transition -- A time for exploration and discovery of new opportunities culminating in acceptance and commitment to different paths or trying out new patterns of response.
CultivatingTrust -- The central critical element to be desired by people routinely working together. Courage, cooperation, caring concern are hollow platitudes when lip service is paid in their absence.
Client Empowerment -- Actions speak louder than words in this simple, interactive confidence builder where everyone "wins," no one "loses," and all are uniquely gifted process participants.
Communication -- The full use of our senses in a way that acknowledges concern for others and reduces barriers to acceptance of differing individual perspective.
CorporateTeamwork -- Where the integrity of mission determines "bottom line" and profit and loss columns are reflected in task performances by each team member participant.
Conflict Re-solution -- To provide opportunities in a non-threatening environment to engage in virtual problem solving for purposes of evaluating current strategies for shared use of limited resources among diverse and/or competing interests.
Caring Environments -- The antithesis of heartless Darwinian imperatives, as it is here that sensitivity, compassion, and healing motives follow inclusive paths to healthy closure.
Community Building -- To assist individuals in building task bridges while fostering a team spirit of belonging, caring, inclusion, and a deeper understanding of their shared purpose.
Classroom Management -- A power tool for observing how experience, deference, influence, knowledge, reference, and authority struggle to win hearts and minds.
Crisis Intervention -- This ice breaker is a fun way to unite people, interrupt "business as usual" and provide opportunities to change attitudes when a road-map to shared futures can’t be found.

Character Education -- An antidote to violence and self-destructive tendencies; a way to build self-esteem while reflecting traditional values and challenging competing priorities.
Close Encounters -- face-to-face, hands-on opportunity to receive a fresh perspective from friends, family, co-workers, colleagues, and many "at-risk" populations.
Compassion -- To achieve greater depths of empathy for life's victims and those whose actions, thoughts and feelings obscure the true nature of universal human experience.

"Discovery consists in seeing what everyone else has seen and thinking what no one else has thought." - Albert Szent-Gyorgi